Audio kinda obnoxious
I couldn't stand the voicework, with the fast, high pitch and the frequently cracking microphone... after about a minute I just stopped it and gave it a 2. I would suggest fixing the audio so it isn't so earsplittingly obnoxious (and don't say 'That's part of the parody'... if I have to endure physical pain to get the joke it's not worth it). The artwork was decent though.
This wasn't recorded from a microphone. If you had read the description, you would have seen that the audio track is from something.
If you're such a Flash expert, then teach me how to properly export audio from the .swf file, because I would like to learn.
One thing that really killed this for me was the pacing... it seemed to just kinda drag on. I think this would have been much better if the punchline was delivered sooner and the overall animation much shorter.
And so true, too :)
I loved it. Nothing wrong with it that I can point out.
Pretty good game
A really well put-together game! I do believe I'll be adding this to my favorites. There's a glitch in level 3 though, I'm able to walk on the water on the southern river and walk all the way off of the map. Just thought I'd let you know.
uh-oh, I'll have to look at that...
Or did you just enter the Jebus code? ;)
Fun and well programmed.
It would be better if there were upgrades you could manually purchase for the cannon like other games have. Such as faster firing, better cooling system, ect. The overheating system was a nice touch, it kept it from being too easy.
Fun but too glitchy
I'm voting 0 just because I think you need to go back and work on the game some more. The timer is broken (it doesn't reset when the game does; it starts at where-ever it was when you finish the game. I don't know whether you meant for the barriers to totally stop the car or just slow it down, but it does neither very well; there was one point I got stuck in the middle of a barrier and it wouldn't let me turn out of it. The instructions say to make it to the point before the time runs out, but your timer only seems to count upward. Also, you should use a different font or color scheme in the menu; it was exceedingly difficult just to figure out exactly what the instructions say. It was also very odd that the car did not change coordinates or even direction between levels and that it seemed to drive and handle the same whether it was going forward or in reverse.
If you fix these problems your game could be worth more towards a 3 or 4.
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